- #DARK BASIC PRO HOW TO MAKE EXECUTABLE HOW TO#
- #DARK BASIC PRO HOW TO MAKE EXECUTABLE PRO#
- #DARK BASIC PRO HOW TO MAKE EXECUTABLE CODE#
- #DARK BASIC PRO HOW TO MAKE EXECUTABLE PROFESSIONAL#
#DARK BASIC PRO HOW TO MAKE EXECUTABLE CODE#
The Edit menu also provides you with access to commands for setting and removing breakpoints, which is covered in detailed in Chapter 10, “Finding and Fixing Application Errors.” Another command made available from this menu is the ability to set bookmarks, which are shortcuts or links that you can set up and then use to quickly jump around within a code file to any location where you have placed a bookmark. The Edit menu gives you access to commands that allow you to undo and redo actions, copy, cut, and paste code. The File menu provides access to commands that allow you to create new projects, open existing projects, and save and close projects.
#DARK BASIC PRO HOW TO MAKE EXECUTABLE PROFESSIONAL#
If this happens to you, use the Open Project option located on the default IDE’s File menu.ĭarkBASIC Professional provides easy access to editor commands through its menu system, which consists of eight menus. Displays project level settings and files and allows you to modify project settings.ĭarkBASIC Professional’s default IDE sometimes has trouble opening large project files using file association. A bar located at the bottom of the IDE that displays status information about the current operation. A full-featured text editor used to write and edit program code. Provides easy access to commonly used commands.Ĭode editor. Provides access to commands required to create, modify, and compile DarkBASIC Professional applications. In this mode, the IDE is organized into a number of distinct parts, as listed here: Major IDE ComponentsĭarkBASIC Professional’s Project View mode, shown in Figure 2.9, is displayed by default any time a new DarkBASIC Professional project is created.
#DARK BASIC PRO HOW TO MAKE EXECUTABLE PRO#
This mode replaces the DarkBASIC Pro Assistant panel with the Project panel, which is much smaller, providing additional space in the code editing area. Although helpful for those just getting started, most programmers elect to work with DarkBASIC Professional’s Project View mode. The advantage of this mode is that it lets you easily reference online help while writing your program code. If you scroll down to the bottom of the text that is initially displayed in the Assistant panel, you will see a link that when clicked provides easy access to the DarkBASIC Professional help system. The left-hand side of the IDE displays the code editing area, and the right-hand side displays the DarkBASIC Pro Assistant panel. In Assistant View mode, the IDE is divided into two parts. Keeping a Watchful Eye on Program Execution.Understanding Different Types of Errors.Project Preview: The 3D Fortune Teller Game.Project Preview: Part Two of the Bricks Game.A Few Additional Commands for Working With Sprites.A Few Quick Words About Graphics Programming and Animation.Improving Code Structure with Functions.Project Preview: The Tic, Tac, Toe Game.Repeating Statement Execution Using Loops.Streamlining Code Using Comparison Operations.Working With Different Relational Operators.Developing Games That Can Adapt Their Execution.Project Preview: The Rock, Paper, Scissors Game.Inserting an Element into the Middle of an Array.Storing and Retrieving Collections of Data.Project Preview: The Number Guessing Game.Working with Data Types, Variables, and Arrays.
#DARK BASIC PRO HOW TO MAKE EXECUTABLE HOW TO#
Learning How to Write DarkBASIC Applications.Alternate Integrated Development Environments.Mastering the DarkBASIC Professional IDE.Project Preview: The Fortune Teller Game.Getting Comfortable with the DarkBASIC Professional Integrated Development Environment.Other Game Building Tools Provided by the Game Creators.DarkBASIC Versus DarkBASIC Professional.A Quick Overview of DarkBASIC Professional.Mastering the DarkBASIC Professional IDE by Jerry Lee Ford DarkBASIC Programming for the Absolute Beginner